Posts Tagged ‘Fish disk 397’

Fish-disk 397 content: DKBTrace

Tuesday, October 20th, 2009

A complete ray tracer that supports arbitrary quadric surfaces (spheres, ellipsoids, cones, cylinders, planes, etc.), constructive solid geometry, and various shading models (reflection, refraction, marble, wood, and many others). It also has special case code to handle spheres, planes, triangles, and smooth triangles. By using these special primitives, the rendering can be done much more quickly than by using the more general quadrics. This is version 2.0 and includes source in C. Author: David Buck


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